The Call is Coming from Inside the Gormenghast

Map of Isla Lader’s Choose Your Own Adventure game, developed on the text-based storytelling software Twine.

Gormenghast, that is, the main massing of the original stone, taken by itself would have displayed a certain ponderous architectural quality were it possible to have ignored the circumfusion of those mean dwellings that swarmed like an epidemic around its outer walls.

Coding in Lader’s Gormenghast-inspired Choose Your Own Adventure game.

 


Player perspective in Lader’s game with three choices presented. Who will you be?

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